Tuesday, April 17, 2012
4/12 Upsampling for Cloth Simulation
I thought this paper was really cool - simplifying cloth simulation so it still looks somewhat believable but doesn't take so long. In discussion in class, I think we were a little bit to critical. No, it doesn't look perfect, so for a movie you're more than welcome to dislike it. But I definitely think if this showed up in a video game, people would be amazed by how great the clothing looks, which is the entire point of the simulation. I definitely think it needs some work, such as fixing the problem of it folding in the same places over and over, but overall I think it's a great idea. Either way it's a vast improvement over what's in video games now. I do think they could have greatly improved the look of their results by making the fabric less shiny though - it made everything seem like silk or satin, even if it was supposed to be a heavy linen.
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